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The Legend of Zelda: Collector's Edition : ウィキペディア英語版
The Legend of Zelda: The Wind Waker

, is an action-adventure game and the tenth installment in ''The Legend of Zelda'' series. Developed by Nintendo Entertainment Analysis & Development and published by Nintendo, it was released for the GameCube video game console in Japan on December 13, 2002; in North America on March 24, 2003; in Europe on May 2, 2003; and in Australia on May 7, 2003.
The game is set on a group of islands in a vast sea—a first for the series. The player controls Link, the central protagonist of the ''Zelda'' series. He struggles against the evil king, Ganondorf, for control of a sacred relic known as the Triforce. Link spends a large portion of the game sailing, traveling between islands, and traversing dungeons and temples to gain the power necessary to defeat Ganondorf. He also spends time trying to find his younger sister, Aryll.
''The Wind Waker'' follows in the footsteps of ''Ocarina of Time'' and ''Majora's Mask'', retaining the basic gameplay and control system found in the two Nintendo 64 titles. A heavy emphasis is placed on controlling wind with a baton called the Wind Waker, which aids in sailing and floating in air.〔(【引用サイトリンク】title=The Legend of Zelda: The Wind Waker )〕 Though controversial during development for its cel-shaded art style and younger incarnation of Link, ''The Wind Waker'' was met with critical acclaim. A direct sequel, ''The Legend of Zelda: Phantom Hourglass'', was released for the Nintendo DS starting in June 2007; a high-definition remake, ''The Legend of Zelda: The Wind Waker HD'', was released for the Wii U in 2013.
==Gameplay==

The control scheme of ''The Legend of Zelda: The Wind Waker'' is largely unchanged from that of ''Ocarina of Time'' and ''Majora's Mask''. Link's basic actions of walking, running, attacking, defending, and automatic jumping at ledges are retained. Link also uses the control system introduced in ''Ocarina of Time'' that allows him to "lock-on" to an enemy or other target. An addition to this basic control scheme is the ability to parry. When Link is locked on to an opponent and not actively defending, certain attacks by the opponent will trigger a visual cue, a vibration of the controller, and a chime. Attacking at that point causes Link to dodge or parry then counter-attack from the rear or while leaping over the foe's head. This tactic becomes crucial for defeating armored enemies or bosses.
The new art style used in ''The Wind Waker'' gives Link eyes that are much larger and more expressive than in previous games. This allows Link to focus his gaze on approaching enemies or important items. For example, if Link needs to solve a puzzle by lighting a torch to set a distant object on fire, his eyes might turn to look at a nearby stick, giving a hint to an observant player on how to proceed.
As with all ''Zelda'' games, ''The Wind Waker'' features several dungeons—large, enclosed areas. Link battles enemies, collects items, and solves puzzles to progress through a dungeon, fighting a boss at the end. To complete a dungeon, Link primarily uses a sword, shield, and one other item found in the specific dungeon that is often used to slay the boss. Other weapons commonly used by Link include a bow and arrow, hookshot, skull hammer, a boomerang, bombs, and a grappling hook. Certain enemy weapons can be picked up and used, a feature new to the ''Zelda'' series.
''The Wind Waker'', like most ''Zelda'' games, includes many side-quests, such as the Nintendo Gallery. When Link is in the Forest Haven, he can use a Deku Leaf to glide to a cylindrical island with a hatch containing the sculptor Carlov and his gallery. Once Link obtains a color camera called the Deluxe Picto Box, he can take pictures of non-player characters and enemies, which Carlov uses to sculpt figurines. There are a total of 134 figurines to collect, but Link can only hold three pictures at a time.
After completing the game, the player can replay it with minor modifications: Link starts with the Deluxe Picto Box, making the Nintendo Gallery side-quest easier to complete; Aryll wears a maroon dress with skulls given to her by pirates; Link can understand the Hylian language; and Link wears his blue crawfish outfit, as in the beginning, throughout the game, instead of the traditional green tunic and cap.
Another side-quest present in ''The Wind Waker'' is the collection of Heart Pieces, which increase Link's total health when the player collects a certain amount of them. ''The Wind Waker'' also includes Treasure Charts, which are scattered throughout the Great Sea. The player can find these maps and recover them, then search for whatever is charted on the map. Treasures include Rupees, Pieces of Heart, and other various charts such as the "Big Octo Chart" and the "Island Hearts Chart".
If the game is connected to a Game Boy Advance using a link cable, a second player can use it as a "Tingle Tuner" in order to control Tingle.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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